#!/bin/bash set -e echo "🔨 Simple UniFFI iOS build..." # Add targets if needed rustup target add aarch64-apple-ios aarch64-apple-ios-sim x86_64-apple-ios # Build for all iOS targets echo "Building for iOS..." cargo build --release --target aarch64-apple-ios --features uniffi cargo build --release --target aarch64-apple-ios-sim --features uniffi cargo build --release --target x86_64-apple-ios --features uniffi # Create fat binary (iOS device + Intel simulator, skip ARM sim for now) echo "Creating universal library..." lipo -create \ target/aarch64-apple-ios/release/libchurch_core.a \ target/x86_64-apple-ios/release/libchurch_core.a \ -output libchurch_core_universal.a # Generate bindings directly with uniffi_bindgen echo "Generating Swift bindings..." uniffi-bindgen generate src/church_core.udl --language swift --out-dir . # Copy everything to iOS project echo "Copying to iOS project..." cp church_core.swift ../RTSDA-iOS/RTSDA/ cp church_coreFFI.h ../RTSDA-iOS/RTSDA/ cp libchurch_core_universal.a ../RTSDA-iOS/RTSDA/libchurch_core.a # Create modulemap cat > ../RTSDA-iOS/RTSDA/church_coreFFI.modulemap << EOF module church_coreFFI { header "church_coreFFI.h" export * } EOF echo "✅ Done! Build your iOS app in Xcode."